A downloadable game

Contributions at Nosebleed Interactive (Arcade Paradise Project)

A game made in Unity 3D engine.

  • Codebase Optimisation:
    • Thoroughly reviewed and optimised the extensive existing codebase to improve performance and maintainability.
  •   Critical Bug Fixes:
    • Identified and resolved critical bugs affecting overall game stability and the user experience.
  • Minigame Gameplay Fixes:
    • Addressed and corrected gameplay issues in various minigames to enhance player satisfaction and engagement.
  • Data Saving and Achievement Issues:
    • Implemented fixes for crucial data saving and achievement-related problems to ensure accurate tracking and rewarding of player progress.
  • In-Game Jukebox System:
    • Upgraded the in-game jukebox system using advanced data structures, leading to improved functionality and user interaction.
  • Categorised Games System:
    • Developed a categorised games system , effectively segregating leaderboards and high score achievements to provide a more organised and user-friendly experience.
  • Laundry System Bugs:
    • Fixed bugs within the laundry system, enhancing the overall gameplay and user satisfaction.
  • Build Testing:
    • Tested games build on both PC and VR platforms to ensure seamless functionality and user experience.


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