EngineFall
A downloadable game
- Spectator System: Implemented and optimized the player spectating feature, ensuring smooth transitions and performance across networked sessions.
- Inventory &Character customisation: Developed the inventory management and paper doll visualization systems, improving item handling and player experience.
- Weapon Upgrade & Inspection: Designed and implemented weapon inspection and upgrade mechanics with integrated UI for detailed player interactions.
- Resource Recycling System: Built the item recycling and resource exchange system using Unreal’s subsystem architecture and backend API communication.
- In-Game Survey System: Created an in-game survey feature for player feedback, handling both UI and data flow between game and backend services.
- UI Reskinning & Integration: Re-skinned legacy UI HUDs, settings, and other components with new visual assets and code refactors, improving maintainability and user experience.
| Status | Released |
| Author | Ayesha Tazeen |
| Genre | Survival |
| Links | Steam |
| Content | No generative AI was used |




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